![]() Ecco the Dolphin had a variant where Ecco had to find the glyph with the correct song, which he would then have to go and sing to the barrier glyph so it would fall away and he could pass.The trick? One of the playable characters (which you can freely switch between), Coyote Smith, is a thief who knows how to open locked doors without keys. Killer7 has its share of locked doors, but no keys or alternate routes.The worst part? He doesn't have anything important to say. If you want to talk to the person that's there, you have to go inside at night, play the Sun Song, and then the guy is there. At night, it's open, and you can enter, but no one is home. Oddly enough, in Castle Town of Ocarina Of Time, during the day, one of the doors in the back alley is locked. There are doors in some of the towns that are always locked and you'll never be able to get into.And in Phantom Hourglass and Spirit Tracks, the Boss Key is so huge that it actually slows Link down as he has to lug it all the way to the door. There is also generally a "Boss Key" leading to the room which will contain the Boss Battle. The majority of the dungeons in the series have several doors which can be unlocked by any one of several keys.At The Consortium's underground base, the locked doors require key cards hidden throughout various rooms. In ANNO: Mutationem, most areas have a locked door that are usually opened by doing a Hacking Minigame or traversing around until it's unlocked from the other side.May require the attention of a Master of Unlocking, but if even he can't get past it without the key then you've got a Plot Lock. While a literal door and key is the most ubiquitous way to present this trope, this trope can also apply to other objects, such as the "door" being a forcefield and the "key" being an item that turns off the forcefield.Ĭompare Solve the Soup Cans. If the key isn't physical, but instead linked to defeating all the enemies in a room, it's an Inescapable Ambush. ![]() If the key is actually present, but The Key Is Behind the Lock, the Paper Key-Retrieval Trick may be called for. If the key is a Plot Coupon, you've got a Broken Bridge. And when you find the key and open the door, sometimes, you won't be able to use that key again. No, not even with the tac-nuke you've been carrying around. Of course, even if the locked door is a wooden gate with a tiny padlock on it, you can't just bash it down or blow it up. A locked door blocks the main character's way. Cracked, If Video Games Were Realistic (entry 19) ![]()
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